Over the weekend Frank pushed a whole bunch of new high-res artwork for the iPhone 4.
It looks amazing, so I wanted to share a sneak peek of how the app is looking with the improved art and effects:
(click for full size)
This is a heads up that I’m working on some long overdue updates to the app.
Keep on the lookout and follow @tcgcounter on Twitter for updates.
Just a quick heads up. We’re running a promotion: TCG Counter is half price (.99 cents) this weekend. And to celebrate, here’s a few free codes:
The latest (2.0) update of TCG Counter adds a much requested feature to the app. You can now switch to a new panel which has full life tracking functionality. Frank created some gorgeous new artwork and I added some fun new effects. Taking damage has never been so exciting.
The app also supports counting up to 99 as opposed to the previous versions which only went up to 15. This makes the counters useful for many more games, such as your favorite RPG, or other collectible card game (I’m looking at you Yu Gi Oh, Magic, Pokemon, D&D, etc.)
With this addition, TCG Counter becomes a must-have tool you can use in a pinch if you don’t have pen and paper, dice, or markers handy. You should add it to your gaming toolbox
We are being featured on One Page Love today. So, in the spirit of camaraderie here are a bunch of free promo codes. You can use these to download a free copy of our app in iTunes. Please try it out and let us know what you think, even if you don’t play any Trading Card games, I’m sure there are plenty of design oriented people with good taste checking us out. We’d love to get your feedback on the interface and design. If you happen to enjoy the app, please take some time to rate the app and write a quick review, it makes a big difference for us.
Here are the codes, enjoy!
The app had a great launch. People all over the world are trying TCG Counter. The feedback has been great. We’ve had two small updates and are now hard at work on a new update to bring a bunch of requested features to the app, including:
- Life counter – Keep track of your hero’s health along with resource cards, perfect for when you don’t have dice or markers handy
- UI improvements - Better focus on the more commonly used actions for placing and tapping resources
- Higher counters – Counters will go all the way up to 99
- New effects – All new art work from TCG Counter designer Frank Yonnetti with new visual effects
- Less memory – Optimizations mean TCG Counter will load faster and use less memory
TCG Counter has been accepted and is ready for sale. Download it from the App Store now!
It’s been crazy fun taking this idea from an idea to a prototype all the way to a full app. It’s been very useful in my gaming group and I can’t wait to see what other people think of it.
It all started one evening when my wife, Sarah, and I decided to play a few rounds of the World of Warcraft TCG while watching a movie. So, we gathered around an end-table in the living room and set up. It wasn’t long before we ran out of room and had to start stacking cards all over the place. The biggest problem was that, as the games progressed, the space taken up by resource cards grew and grew. And the more we flipped them back and forth the messier the piles got. Yuck.
The next night I mocked up a simple web-based counter that kept track of each player’s total and current resources. We used that instead and kept our resources in a single pile each. It was like night and day. What was frustrating became liberating.
From there the prototype went through many different frameworks and revisions until finally being built as a native iPhone app.
Subscribe to our twitter feed and keep on the look out for free promo codes!
Everything is coming together quickly now. Frank and I are finishing up the final touches on this website and I added a new feature to the app last night. We will hopefully be ready to submit TCG Counter to Apple tonight!
If you have questions or comments, feel free to contact us on Twitter.